It will be interesting to see how PUBG will develop in response to the Savage map. _PlayerUnknown’s Battlegrounds _ gameplay has always been a mixture of patience with bursts of frenzied combat, so a map that forces players into tighter areas and forces more combat could mark a gameplay shift in future upda
Today, PUBG Corp posted another update in the news section of the PlayerUnknown’s Battlegrounds Steam page. Titled “Inspirations of Codename: Savage – Volume II,” the post describes the developer’s plans for the game’s Savage map going forward. They lead off the post by stating their plans to regularly update the map going forward; stating that “we have months of work left to do.” Most importantly, this update both describes and shows what will become the Savage map’s defining feature: an underground cave sys
That’s not the only good news because according to a tweet by Skin-Tracker, data mining for the new update reveals that new weapon attachments are incoming. New 3x and 6x scopes will be coming, in addition to a Duckbill attachment for shotguns which will increase their horizontal spread. That said, https://resumesarea.com/ since the developers themselves haven’t confirmed these new additions, this information should be taken with a pinch of salt for
One common criticism lobbied at PUBG is its poor rewards system. Players are given some BP, PUBG ‘s in-game currency , at the end of every match, which is then spent on crates that often yield lackluster cosmetics. While PUBG Mobile still has lackluster rewards in many regards, one thing it does that other versions of the game may want to emulate is its use of daily log-in bonuses. Daily log-in bonuses encourage regular activity and stand as yet another way to reward players for the time they’re spending with the g
This smaller map is apparently an effort by developers to make PUBG faster paced. The game’s attempt at world domination stepped up a notch recently with the release of PUBG Mobile for iOS and Android. While the graphical quality and controls obviously took something of a hit, the game runs surprisingly well on mobile and drawn yet more players into PlayerUnknown’s Battleground web. The game also proved to be a big hit on Xbox One despite numerous gameplay issues and player complai
In the latest blog post from PlayerUnknown himself, the road-map the company is looking at for the upcoming year has been detailed . The goals include everything from game modes and maps, to weapons, vehicles and emotes.
PUBG Corp further illustrated their plans for the cave by sharing some concept art along with a diagram which outlines its key geographic features and exit routes. The developer didn’t give a specific release date for this addition, saying only that it could show up sometime within “the next couple of testing cycl
Despite encountering a multitude of difficulties, PlayerUnknown’s Battlegrounds has managed to continually change and grow in the months since it exploded onto the gaming scene early last year. Just last weekend the game’s developers implemented a new War mode that pitted three squads of ten players against each other. This new mode only lasted for the weekend, but PUBG Corp appears to have several other additions in the works that will help keep the game’s community energi
PlayerUnknown also wants to get Battlegrounds onto the eSports scene, but isn’t ready yet. They are in the process of developing systems for broadcasters to use for better match coverage and want to work on it more before letting people use it. The data analytics team at Bluehole is working to improve the ranking and player performance data to make sure they are ready to get into the eSports world as well.
Just several days ago, the Xbox One version of PUBG Corp. and Bluehole Studio’s battle royale title PlayerUnknown’s Battlegrounds managed to surpass 5 million players on the Microsoft platform, proving that the game’s popularity continues to grow on the console. Now, in order to keep PUBG running smoothly on the system, the development team behind the title has released a new patch for the Xbox One that brings about inventory layout changes, frame-rate optimization, and m
Valve is no stranger to fallout, such as ongoing complaints over Steam’s quality control, the paid mods controversy or the reaction of fans to new game Artifact , but this number of issues relating to one of its most popular franchises in such a short amount of time will no doubt require action. If Valve is serious about getting back into game development , then it will also want to make sure that it does so in a timely man
2018 will bring new looks and sounds to Battlegrounds as well. They’ll be working on overhauling their animation systems, which will make things look smoother and more realistic. Some buildings, plant life and other environmental assets will be reworked, and customizable parachutes and weapon skins are also on the docket. In terms of sound, the focus will be on greater detail when it comes to vehicles and on-foot movement. Driving will sound more realistic with suspension and skidding sounds, as well as environmental differences like weather and road conditions that will change how the wheels sounds against the ground. While on foot, they want to make it so that your movement noises will sound different depending on what you’re carrying. They’re also planning to change the way guns sound depending on your POV and changing how your character’s breath sounds depending on whether you are running, aiming or holding your breath.
