Sea of Thieves Announces PC and Xbox One Cross-Play

Noah: To think, the four of us were sailing around the ocean, looking for islands with treasure, avoiding rocks, all while other pirate crews were out there in the blue beyond just waiting to plunder us. The game doesn’t make traversing the most beautifully rendered ocean I’ve ever seen easy either: you need each crew member to be controlling a different part of the ship. Someone needs to steer, another needs to watch for land from the crow’s nest, someone can man the cannons, and someone has to patch up the inevitable holes in the s

Battlefield 1 delivers exactly what the fans wanted, the familiar multiplayer combat of DICE’s FPS series, but set in World War 1 . From the sights and sounds, to the weapons and vehicles, Battlefield 1 presents the time period as best it can without veering too far away from the franchise’s identity. And with 64-player multiplayer at E3 2016 it was hard not to come away excited to see m

However, with so many games on-hand it might have been hard to pick a favorite, or even 10 favorites. But Game Rant did just that, and so without further ado here are the the winners of Game Rant’s Best of E3 2016 Awa

Microsoft has officially announced that Rare’s multiplayer pirate action game Sea of Thieves will feature cross-play between Xbox One and PC. The announcement came during today’s Xbox Gamescom livestream, which included some new trailers, a few announcements, and concluded with the launch of Xbox One X pre-orders. But cross-play for Sea of Thieves could be the biggest surprise, with the game’s closed technical alpha implementing the feature, effective immediat

One caveat should be considered with this data dive. The assets pulled are not officially announced, and could, therefore, be cut content or take on a much different role in the final game, especially when a beta is usually never the same version of the game that’s released when a game is launc

Logan: That was honestly one of the funniest parts of this demo to me. Throwing your crewmates into a cannon and shooting them either onto an enemy ship or onto land is a nice little Rare-like touch to _ Sea of Thieves weapons|https://Seaofthievesfans.com/ of Thieves _ . Of course, because I was the one launching everyone out of the cannons, that meant that I had to swim to the island by mys

Azario: Exploring the island with only a riddle to guide us added the right amount of difficulty to cause us some confusion without making us feel stupid. I could only imagine what the other riddles would ask of play

While the closed beta only features sharks and skeletons as AI-controlled enemies, the datamine reveals a wider variety of enemies and creatures, some of which have already been featured in trailers for the game . The data implies that the full game will feature bats, chickens, fish, parrots, pigs, seagulls, sharks, and snakes. It’s not currently known if parrots will be tamable, allowing pirates to mount a feathered companion on their shoulders as they guzzle down some grog. The datamine also reveals that mermaids will not always be friendly like they are in the beta, and that the Kraken will wrap its tentacles around the ship in a manner which will likely require the crew to work together quickly in order to surv

Despite experiencing a “rough” development process , Crackdown 3 ’s development finally seems on track for a 2017 release. The game’s explosive nature will rival that of Just Cause 3 , and finally give Crackdown fans the open-world sequel they’ve been begging for since the release of Crackdown 2 back in 2

Tomas: I was surprised by how involved and dynamic it all was. I took the role of captain, so I had to steer the ship towards our destination. My vision was impaired by the sails, but I knew the island we were heading to was Northwest, so I had to use the compass to aim the ship in direction. It’s a level of involvement you don’t often see in games, but it felt quite fitting for one with pira

“One of the things we’re very aware of is the need for the balancing to be right. After running some recent tests, we found that PC players were 4.5% more efficient at killing skeletons than Xbox players, and this feels close enough that it’s something we’ll continue to monitor. However, PvP between platforms, or more importantly device input, is the big focus point for us as a Design team, and already we’ve been working closely with the Game Experience team to change the way the guns work to be better balanced for cross play. We’ve put in a bunch of telemetry around this, and with the change to guns it’s made them feel tonally so much more fitting, as previously they felt more like laser weapons than ancient plundered-and-pillaged gunpowder-driven blunderbuss

As the follow-up to one of our favorite games of 2012, Dishonored 2 had an easy road to winning us over. But even then the sequel doesn’t feel like a simple rehash or graphical upgrade. A new hero, a new locale, and lots of interesting new powers are just a few of the reasons we’re excited for Dishonored 2 later this year, and a demo ripe with intriguing twists served as the perfect appeti

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